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HAKUTO White Paper
  • What's HAKUTO?
    • HAKUTO.
  • Market Analysis
    • 2.1 Market Needs
    • 2.2 Target Audience
    • 2.3 Competitive Environment
    • 2.4 SWOT Analysis
    • 2.5 Market Trends and Forecasts
  • Technology Overview
    • Product Ecosystem
    • 3.1 User-Generated Content Tools
    • 3.2 The Marketplace 'The Market'
    • 3.3 Gaming Experiences
    • 3.4 Governance System
  • Tokenomics
    • Introduction
    • 4.1 Use Cases for the Token
    • 4.2 Methods of Token Distribution
    • 4.3 Ways to Contribute to the Ecosystem
  • Governance and Community
    • Introduction
    • 5.1 Governance Mechanism
    • 5.2 Community Engagement Strategy
    • 5.3 Ways for Stakeholders to Contribute
  • Roadmap
    • Introduction
    • 6.1 Past Achievements
    • 6.2 Current Objectives
    • 6.3 Future Goals
  • TEAM AND PARTNERSHIPS
    • Legal and Regulatory Considerations
    • 7.1 Regulation of Digital Assets
    • 7.2 Data Protection and Privacy
    • 7.3 Intellectual Property
    • 7.4 Decentralized Autonomous Organizations (DAO)
    • 7.5 Regulatory Fluctuations and International Considerations
  • Risk Factors
    • Detail
    • 8.1 Technical Risks
    • 8.2 Market Risks
    • 8.3 Legal and Regulatory Risks
    • 8.4 Operational Risks
    • 8.5 Social Risks
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  1. Market Analysis

2.2 Target Audience

The primary target audience for the HAKUTO Token includes tech enthusiasts, investors, gamers, artists, and educators interested in blockchain and metaverse technologies. These users are looking for new opportunities in the digital economy and wish to express themselves creatively and innovatively.

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Last updated 1 year ago