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HAKUTO White Paper
  • What's HAKUTO?
    • HAKUTO.
  • Market Analysis
    • 2.1 Market Needs
    • 2.2 Target Audience
    • 2.3 Competitive Environment
    • 2.4 SWOT Analysis
    • 2.5 Market Trends and Forecasts
  • Technology Overview
    • Product Ecosystem
    • 3.1 User-Generated Content Tools
    • 3.2 The Marketplace 'The Market'
    • 3.3 Gaming Experiences
    • 3.4 Governance System
  • Tokenomics
    • Introduction
    • 4.1 Use Cases for the Token
    • 4.2 Methods of Token Distribution
    • 4.3 Ways to Contribute to the Ecosystem
  • Governance and Community
    • Introduction
    • 5.1 Governance Mechanism
    • 5.2 Community Engagement Strategy
    • 5.3 Ways for Stakeholders to Contribute
  • Roadmap
    • Introduction
    • 6.1 Past Achievements
    • 6.2 Current Objectives
    • 6.3 Future Goals
  • TEAM AND PARTNERSHIPS
    • Legal and Regulatory Considerations
    • 7.1 Regulation of Digital Assets
    • 7.2 Data Protection and Privacy
    • 7.3 Intellectual Property
    • 7.4 Decentralized Autonomous Organizations (DAO)
    • 7.5 Regulatory Fluctuations and International Considerations
  • Risk Factors
    • Detail
    • 8.1 Technical Risks
    • 8.2 Market Risks
    • 8.3 Legal and Regulatory Risks
    • 8.4 Operational Risks
    • 8.5 Social Risks
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  1. Technology Overview

3.1 User-Generated Content Tools

In the HAKUTO ecosystem, users can create and share their own content, leveraging their ideas and creativity. This includes customizable avatars, design of virtual spaces, artworks, and interactive objects. These tools provide powerful means for users to express themselves within the metaverse and deepen their relationships with the community.

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Last updated 1 year ago